With the national popularity of these tools in the classroom, the International Society for Technology in Education (ISTE) created new standards for Advancing Digital Age Learning and they are as follows:
1.
Creativity
and Innovation – the ability of students to gain a deeper understanding by
developing and investing.
Web 2.0 Tools Exemplar: Glogster is a website that allows students to create a technology driven poster board in order to compose and express a culminating idea or activity.
Web 2.0 Tools Exemplar: Glogster is a website that allows students to create a technology driven poster board in order to compose and express a culminating idea or activity.
2.
Communication
and Collaboration – the ubiquitous need and interest for all learners.
Web 2.0 Tools Exemplar: Tangler allows teachers and students to effectively discuss and debate via a thread or board post.
Web 2.0 Tools Exemplar: Tangler allows teachers and students to effectively discuss and debate via a thread or board post.
3.
Research
and Information Fluency – fashioned after the availability and access to all
types of knowledge discovered with a few short clicks.
Web 2.0 Tools Exemplar: The Globe Program creates projects where students are the authentic investigators and observe, record, and publish data.
Web 2.0 Tools Exemplar: Diigo allows groups to create and access bookmarks in a group from any computer.
Web 2.0 Tools Exemplar: The Globe Program creates projects where students are the authentic investigators and observe, record, and publish data.
Web 2.0 Tools Exemplar: Diigo allows groups to create and access bookmarks in a group from any computer.
4.
Critical
Thinking, Problem Solving, and Decision Making – integration takes learning
beyond the classroom walls and makes Big Ideas applicable to students’ everyday
lives.
Web 2.0 Tools Exemplar: Mindomo is a location where groups can collaborate on a MindMap and brainstorm ways to organize information.
Web 2.0 Tools Exemplar: Mindomo is a location where groups can collaborate on a MindMap and brainstorm ways to organize information.
5.
Digital
Citizenship – mastering learning tools with responsibility and respect to self
and others.
Web 2.0 Tools Exemplar: A location where every member can take responsibility to contribute and edit their own virtual space or classroom is Wikispaces.
Web 2.0 Tools Exemplar: A location where every member can take responsibility to contribute and edit their own virtual space or classroom is Wikispaces.
6.
Technology
Operations and Concepts – investigate different tools to help us master and
demonstrate content. Most Web 2.0 Tools
offer a webpage dedicated to FAQ or even a discussion board where members can
answer each other’s questions and offer advice.
In the student portfolio section of the ISTE
standards, for environmental science, I could see my students
utilizing the identification of complex global issues; develop a systemic plan
of investigation; and present innovative sustainable solutions in every unit. These ideas are all encompassing, applicable
to the majority of my big ideas, and easily student topic driven for learning
investment. I am thankful for Web 2.0
tools not only for allowing my students to digest and process incredible amounts
of information, but for them to be able to feel that they are making a
difference and invest in their one shot at an education.
Reference List:
Boss, S., & Krauss, J. (2007). Reinventing project based learning: Your field guide to real-world projects in the digital age. Washington, D.C.: International Society for Technology in Education. [Kindle DX version]. Retrieved from Amazon.com
Nets for students 2007. (2011). Retrieved from http://www.iste.org/standards/nets-for-students/nets-student-standards-2007.aspx
Nets for students 2007 profiles. (2011). Retrieved from http://www.iste.org/standards/nets-for-students/nets-for-students-2007-profiles.aspx